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Key Responsibilities and Required Skills for App Designer

💰 $70,000 - $120,000

DesignProductUXMobileUI

🎯 Role Definition

As an App Designer you will lead the visual and interaction design for mobile and web applications, translating user needs and business goals into intuitive, accessible, and high-converting product experiences. You will own user flows, wireframes, high-fidelity mockups, and interactive prototypes; steward the design system; collaborate closely with product managers, engineers, and researchers; and iterate based on usability testing and analytics. This role requires strong craft in UI/UX, mobile-first responsive design, platform conventions (iOS/Android/Web), and hands-on experience delivering production-ready assets and specs.


📈 Career Progression

Typical Career Path

Entry Point From:

  • UI/UX Designer transitioning into product-focused application design
  • Mobile Designer or Native App UX Specialist (iOS/Android)
  • Front-end Developer with strong visual and interaction design experience

Advancement To:

  • Senior App Designer / Lead Product Designer
  • Design Manager / Head of Product Design
  • Principal or Staff Designer (Cross-platform)
  • Product Management or UX Strategy roles

Lateral Moves:

  • Interaction Designer
  • Product Designer (Feature or Platform focus)
  • UX Researcher or Design Systems Specialist

Core Responsibilities

Primary Functions

  • Lead end-to-end app design projects by defining user flows, information architecture, wireframes, high-fidelity mockups, and interactive prototypes that clearly translate product requirements into delightful and usable experiences across iOS, Android, and web platforms.
  • Own and evolve the design system: create reusable components, tokens, patterns, and documentation to ensure visual consistency, accessibility, and cross-platform parity across multiple product teams.
  • Conduct and synthesize user research and usability testing (remote and in-person), convert qualitative and quantitative insights into actionable design improvements, and iterate designs rapidly to improve conversion, retention, and task completion metrics.
  • Collaborate with product managers to define product requirements, prioritize UX opportunities, shape roadmaps, and scope deliverables that balance user needs, technical constraints, and business objectives.
  • Partner tightly with engineering to deliver pixel-perfect implementations: provide production-ready assets, redlines, interaction specs, and platform-specific guidance (React Native, Swift, Kotlin, HTML/CSS) and support QA through design validation.
  • Create interactive prototypes (Figma, Sketch + InVision, Axure, ProtoPie) to validate complex interactions, animations, and multi-step flows; use prototypes to align stakeholders and accelerate decision-making.
  • Design for accessibility and inclusivity: ensure color contrast, keyboard navigation, screen reader compatibility, and other WCAG best practices are integrated into product designs and documented for implementation.
  • Use product analytics, A/B testing results, and funnel analysis to inform design decisions, measure the impact of changes, and iterate designs to improve key performance indicators (KPIs) such as engagement, activation, and revenue.
  • Translate brand guidelines into cohesive app experiences, balancing visual design, motion, and micro-interactions to support brand identity while maintaining usability and performance.
  • Drive cross-functional design critiques and stakeholder reviews to obtain feedback, communicate tradeoffs, and incorporate engineering and business constraints into design solutions.
  • Define and maintain platform-specific design guidelines for iOS, Android, and responsive web, ensuring native conventions and interaction patterns are respected while providing a unified product experience.
  • Mentor junior designers and interns: provide feedback on craft, review deliverables, and guide career development through design reviews and paired design sessions.
  • Participate in sprint planning, grooming, and agile ceremonies to clarify UI/UX scope, accept criteria, and deliverables; provide time estimates for design work and support on iterative delivery.
  • Lead discovery workshops, design sprints, and co-creation sessions with cross-functional teams to align on problem framing, user personas, journey mapping, and potential solutions prior to detailed design.
  • Create and maintain a component library and pattern documentation in Figma, Storybook, or similar tools and collaborate with engineering to sync tokens and components for rapid, consistent implementation.
  • Research platform trends, competitor apps, and emerging interaction patterns (voice, gestures, AR/VR) to recommend product innovations and roadmap enhancements that keep the app competitive and modern.

Secondary Functions

  • Support ad-hoc data requests and exploratory data analysis to help quantify user problems and measure design impact.
  • Contribute to the organization's data strategy and roadmap by defining UX metrics and instrumentation needs that tie into analytics and experimentation platforms.
  • Collaborate with business units to translate data needs into engineering requirements, ensuring observability of user behaviour and design performance.
  • Participate in sprint planning and agile ceremonies within the data engineering team.
  • Prepare and deliver compelling design presentations, proposals, and storytelling materials for executive stakeholders and external partners to secure alignment and funding.
  • Assist in vendor and tool evaluation for design, prototyping, usability testing, and hand-off workflows to improve team productivity and collaboration.

Required Skills & Competencies

Hard Skills (Technical)

  • Proficiency in Figma, Sketch, Adobe XD, or similar design and prototyping tools, with a strong portfolio demonstrating mobile and web app UX/UI work.
  • Strong interaction design skills: building wireframes, user flows, and interactive prototypes for multi-screen, multi-state applications.
  • Experience creating and maintaining design systems, component libraries, and design tokens; familiarity with Storybook, Chromatic, or design-to-code workflows.
  • Solid understanding of platform guidelines and constraints: Apple Human Interface Guidelines, Material Design, and responsive web best practices.
  • Practical knowledge of front-end technologies (HTML, CSS, JavaScript, React/React Native) to create feasible designs and collaborate efficiently with engineers.
  • Usability testing and user research experience: planning, moderating sessions, synthesizing insights, and translating findings into design changes.
  • Accessibility design experience and knowledge of WCAG 2.1 standards, ARIA roles, semantic HTML, and assistive technologies.
  • Experience using analytics and experimentation tools (e.g., Google Analytics, Mixpanel, Amplitude, Optimizely) to inform design decisions and measure outcomes.
  • Able to produce production-ready assets, redlines, and developer handoff documentation; experience with Zeplin, Figma Inspect, or other Handoff tools.
  • Motion design and micro-interaction skills using After Effects, Lottie, or prototyping tools to communicate transitions and animations.
  • Familiarity with backend constraints and performance considerations for mobile apps (networking, caching, app size), to design performant experiences.
  • Knowledge of security and privacy best practices that influence UI patterns (consent flows, data masking, authentication UX).

Soft Skills

  • Strong communication and storytelling: present designs clearly to non-design stakeholders, explain tradeoffs, and build consensus.
  • Cross-functional collaboration: work effectively with product managers, engineers, researchers, and marketing to deliver aligned product outcomes.
  • Problem-solving and critical thinking: decompose complex user problems into testable design hypotheses and measurable experiments.
  • Empathy and user advocacy: champion user needs while balancing business priorities and technical feasibility.
  • Time management and organization: prioritize work in a fast-paced environment and deliver high-quality results under deadlines.
  • Mentoring and coaching: provide constructive feedback and foster growth for junior designers on the team.

Education & Experience

Educational Background

Minimum Education:

  • Bachelor’s degree in Design, Human-Computer Interaction (HCI), Computer Science with a design focus, or equivalent practical experience and portfolio.

Preferred Education:

  • Bachelor’s or Master’s degree in Interaction Design, Visual Communication, HCI, Industrial Design, or related STEM/design disciplines.
  • Certifications or coursework in UX research, accessibility, or product design (e.g., Nielsen Norman Group, Coursera UX, Human Factors).

Relevant Fields of Study:

  • Interaction Design / UX Design
  • Human-Computer Interaction (HCI)
  • Visual Communication / Graphic Design
  • Computer Science with UI/UX concentration
  • Industrial Design / Product Design

Experience Requirements

Typical Experience Range: 3–8+ years of professional experience in mobile or product design roles; 5+ years for senior/lead positions.

Preferred:

  • 3+ years designing production mobile apps (iOS/Android) or responsive web applications.
  • Demonstrated track record of shipping consumer or enterprise applications end-to-end.
  • Experience working in Agile/Scrum environments and collaborating directly with engineers and product managers.
  • A compelling portfolio that shows problem-solving, process, and measurable outcomes from past app design projects.