Key Responsibilities and Required Skills for App Designer
💰 $70,000 - $120,000
🎯 Role Definition
As an App Designer you will lead the visual and interaction design for mobile and web applications, translating user needs and business goals into intuitive, accessible, and high-converting product experiences. You will own user flows, wireframes, high-fidelity mockups, and interactive prototypes; steward the design system; collaborate closely with product managers, engineers, and researchers; and iterate based on usability testing and analytics. This role requires strong craft in UI/UX, mobile-first responsive design, platform conventions (iOS/Android/Web), and hands-on experience delivering production-ready assets and specs.
📈 Career Progression
Typical Career Path
Entry Point From:
- UI/UX Designer transitioning into product-focused application design
- Mobile Designer or Native App UX Specialist (iOS/Android)
- Front-end Developer with strong visual and interaction design experience
Advancement To:
- Senior App Designer / Lead Product Designer
- Design Manager / Head of Product Design
- Principal or Staff Designer (Cross-platform)
- Product Management or UX Strategy roles
Lateral Moves:
- Interaction Designer
- Product Designer (Feature or Platform focus)
- UX Researcher or Design Systems Specialist
Core Responsibilities
Primary Functions
- Lead end-to-end app design projects by defining user flows, information architecture, wireframes, high-fidelity mockups, and interactive prototypes that clearly translate product requirements into delightful and usable experiences across iOS, Android, and web platforms.
- Own and evolve the design system: create reusable components, tokens, patterns, and documentation to ensure visual consistency, accessibility, and cross-platform parity across multiple product teams.
- Conduct and synthesize user research and usability testing (remote and in-person), convert qualitative and quantitative insights into actionable design improvements, and iterate designs rapidly to improve conversion, retention, and task completion metrics.
- Collaborate with product managers to define product requirements, prioritize UX opportunities, shape roadmaps, and scope deliverables that balance user needs, technical constraints, and business objectives.
- Partner tightly with engineering to deliver pixel-perfect implementations: provide production-ready assets, redlines, interaction specs, and platform-specific guidance (React Native, Swift, Kotlin, HTML/CSS) and support QA through design validation.
- Create interactive prototypes (Figma, Sketch + InVision, Axure, ProtoPie) to validate complex interactions, animations, and multi-step flows; use prototypes to align stakeholders and accelerate decision-making.
- Design for accessibility and inclusivity: ensure color contrast, keyboard navigation, screen reader compatibility, and other WCAG best practices are integrated into product designs and documented for implementation.
- Use product analytics, A/B testing results, and funnel analysis to inform design decisions, measure the impact of changes, and iterate designs to improve key performance indicators (KPIs) such as engagement, activation, and revenue.
- Translate brand guidelines into cohesive app experiences, balancing visual design, motion, and micro-interactions to support brand identity while maintaining usability and performance.
- Drive cross-functional design critiques and stakeholder reviews to obtain feedback, communicate tradeoffs, and incorporate engineering and business constraints into design solutions.
- Define and maintain platform-specific design guidelines for iOS, Android, and responsive web, ensuring native conventions and interaction patterns are respected while providing a unified product experience.
- Mentor junior designers and interns: provide feedback on craft, review deliverables, and guide career development through design reviews and paired design sessions.
- Participate in sprint planning, grooming, and agile ceremonies to clarify UI/UX scope, accept criteria, and deliverables; provide time estimates for design work and support on iterative delivery.
- Lead discovery workshops, design sprints, and co-creation sessions with cross-functional teams to align on problem framing, user personas, journey mapping, and potential solutions prior to detailed design.
- Create and maintain a component library and pattern documentation in Figma, Storybook, or similar tools and collaborate with engineering to sync tokens and components for rapid, consistent implementation.
- Research platform trends, competitor apps, and emerging interaction patterns (voice, gestures, AR/VR) to recommend product innovations and roadmap enhancements that keep the app competitive and modern.
Secondary Functions
- Support ad-hoc data requests and exploratory data analysis to help quantify user problems and measure design impact.
- Contribute to the organization's data strategy and roadmap by defining UX metrics and instrumentation needs that tie into analytics and experimentation platforms.
- Collaborate with business units to translate data needs into engineering requirements, ensuring observability of user behaviour and design performance.
- Participate in sprint planning and agile ceremonies within the data engineering team.
- Prepare and deliver compelling design presentations, proposals, and storytelling materials for executive stakeholders and external partners to secure alignment and funding.
- Assist in vendor and tool evaluation for design, prototyping, usability testing, and hand-off workflows to improve team productivity and collaboration.
Required Skills & Competencies
Hard Skills (Technical)
- Proficiency in Figma, Sketch, Adobe XD, or similar design and prototyping tools, with a strong portfolio demonstrating mobile and web app UX/UI work.
- Strong interaction design skills: building wireframes, user flows, and interactive prototypes for multi-screen, multi-state applications.
- Experience creating and maintaining design systems, component libraries, and design tokens; familiarity with Storybook, Chromatic, or design-to-code workflows.
- Solid understanding of platform guidelines and constraints: Apple Human Interface Guidelines, Material Design, and responsive web best practices.
- Practical knowledge of front-end technologies (HTML, CSS, JavaScript, React/React Native) to create feasible designs and collaborate efficiently with engineers.
- Usability testing and user research experience: planning, moderating sessions, synthesizing insights, and translating findings into design changes.
- Accessibility design experience and knowledge of WCAG 2.1 standards, ARIA roles, semantic HTML, and assistive technologies.
- Experience using analytics and experimentation tools (e.g., Google Analytics, Mixpanel, Amplitude, Optimizely) to inform design decisions and measure outcomes.
- Able to produce production-ready assets, redlines, and developer handoff documentation; experience with Zeplin, Figma Inspect, or other Handoff tools.
- Motion design and micro-interaction skills using After Effects, Lottie, or prototyping tools to communicate transitions and animations.
- Familiarity with backend constraints and performance considerations for mobile apps (networking, caching, app size), to design performant experiences.
- Knowledge of security and privacy best practices that influence UI patterns (consent flows, data masking, authentication UX).
Soft Skills
- Strong communication and storytelling: present designs clearly to non-design stakeholders, explain tradeoffs, and build consensus.
- Cross-functional collaboration: work effectively with product managers, engineers, researchers, and marketing to deliver aligned product outcomes.
- Problem-solving and critical thinking: decompose complex user problems into testable design hypotheses and measurable experiments.
- Empathy and user advocacy: champion user needs while balancing business priorities and technical feasibility.
- Time management and organization: prioritize work in a fast-paced environment and deliver high-quality results under deadlines.
- Mentoring and coaching: provide constructive feedback and foster growth for junior designers on the team.
Education & Experience
Educational Background
Minimum Education:
- Bachelor’s degree in Design, Human-Computer Interaction (HCI), Computer Science with a design focus, or equivalent practical experience and portfolio.
Preferred Education:
- Bachelor’s or Master’s degree in Interaction Design, Visual Communication, HCI, Industrial Design, or related STEM/design disciplines.
- Certifications or coursework in UX research, accessibility, or product design (e.g., Nielsen Norman Group, Coursera UX, Human Factors).
Relevant Fields of Study:
- Interaction Design / UX Design
- Human-Computer Interaction (HCI)
- Visual Communication / Graphic Design
- Computer Science with UI/UX concentration
- Industrial Design / Product Design
Experience Requirements
Typical Experience Range: 3–8+ years of professional experience in mobile or product design roles; 5+ years for senior/lead positions.
Preferred:
- 3+ years designing production mobile apps (iOS/Android) or responsive web applications.
- Demonstrated track record of shipping consumer or enterprise applications end-to-end.
- Experience working in Agile/Scrum environments and collaborating directly with engineers and product managers.
- A compelling portfolio that shows problem-solving, process, and measurable outcomes from past app design projects.