Key Responsibilities and Required Skills for Graphic Operator Assistant
💰 $20 - $35 per hour
🎯 Role Definition
As a Graphic Operator Assistant, you are the backbone of our on-air visual presentation. You will be responsible for the real-time playback and operation of character generator (CG) systems during live and pre-taped productions. Working closely with producers and directors in a high-pressure control room environment, you will ensure all graphic elements—from lower-thirds and score bugs to full-screen informational displays—are executed with precision, accuracy, and perfect timing. This position requires a blend of technical proficiency with broadcast graphics software, exceptional attention to detail, and the ability to remain calm and focused under the pressure of a live broadcast. You will be a key contributor to delivering a polished, professional, and visually engaging product to our audience.
📈 Career Progression
Typical Career Path
Entry Point From:
- Production Assistant
- Broadcast or Design Internship
- Recent Graduate (Broadcast Technology/Graphic Design)
- Master Control Operator
Advancement To:
- Graphic Operator / CG Operator
- Senior Graphic Operator
- Lead Broadcast Graphics Designer
- Technical Director
Lateral Moves:
- Motion Graphics Designer
- Video Editor
- Broadcast Producer
Core Responsibilities
Primary Functions
- Operate character generator (CG) systems (e.g., Ross XPression, Chyron, Vizrt) for the insertion of real-time graphics during live and pre-taped broadcasts.
- Collaborate directly with producers and directors in the control room to execute graphic cues accurately and on-time, responding swiftly to verbal commands.
- Perform meticulous quality control on all graphic elements before they go to air, proofreading for spelling, grammar, and factual accuracy in names, titles, and statistics.
- Manage and organize the ingest, preparation, and playout of all on-air graphic assets, ensuring they are properly formatted and loaded into the system.
- Build and populate graphic templates with information provided by the production team, such as player stats, lower-third identifiers, and other show-specific data.
- Ensure all graphics adhere to established network branding guidelines, maintaining a consistent and professional look across all productions.
- Monitor graphic output on program and preview monitors to ensure technical quality and proper layering, identifying and correcting any issues immediately.
- Create and modify basic graphic elements and templates using Adobe Creative Suite (Photoshop, Illustrator) as needed to support production requirements.
- Efficiently manage a large library of digital graphic assets, implementing proper naming conventions and archival procedures for easy retrieval.
- Troubleshoot basic technical issues with the CG hardware and software in real-time, working with engineering staff for more complex problems.
- Prepare and check graphic rundowns and scripts prior to broadcast to anticipate the flow of the show and prepare all necessary elements in advance.
- Operate live data-driven graphics, such as scoreboards, clocks, and tickers, ensuring the information displayed is current and correct.
- Work closely with the graphics design team to provide feedback on template functionality and suggest improvements for operational efficiency.
- Maintain clear and concise communication with the entire production crew, including technical directors, audio engineers, and stage managers, during fast-paced live events.
- Assist in the setup and teardown of graphics operator stations for both in-studio and remote productions.
Secondary Functions
- Support senior graphic operators by taking on overflow tasks and preparing elements for multiple upcoming shows or segments.
- Participate in production meetings and rehearsals to gain a thorough understanding of the show's creative and technical requirements.
- Assist in the training of new assistants or freelancers on specific workflows, software, and control room protocols.
- Log and document any technical errors or operational challenges encountered during a broadcast to contribute to post-show reports and process improvement.
- Stay current with emerging technologies and trends in broadcast graphics, including new software features, hardware, and design aesthetics.
- Manage the transfer and conversion of various media file types to ensure compatibility with the broadcast graphics system.
Required Skills & Competencies
Hard Skills (Technical)
- Broadcast Graphics Software: Proficiency or strong familiarity with character generator platforms such as Ross XPression (highly preferred), Chyron, or Vizrt.
- Adobe Creative Suite: Foundational skills in Adobe Photoshop and Illustrator for editing and creating graphic assets.
- Live Production Environment: Understanding of control room operations, terminology, and workflows.
- File Management: Excellent organizational skills for managing and archiving a high volume of digital assets under tight deadlines.
- Video Formats: Knowledge of different video and image file formats, codecs, and resolutions used in a broadcast environment.
- Data Integration: Experience with connecting graphics to live data sources (e.g., score feeds, databases, spreadsheets) is a major plus.
- Fast Typing Speed: Ability to type quickly and accurately to make real-time updates to on-air graphics.
Soft Skills
- Meticulous Attention to Detail: An exceptional eye for spotting errors in text, layout, and data before they make it to air.
- Grace Under Pressure: The ability to remain calm, focused, and precise in a high-stakes, fast-paced live broadcast environment.
- Communication: Clear, concise verbal and written communication skills for effective collaboration with the production team.
- Problem-Solving: The ability to quickly diagnose and resolve technical or operational issues as they arise.
- Teamwork: A collaborative mindset and the ability to work seamlessly as part of a larger production crew.
- Adaptability: Flexibility to handle last-minute changes to rundowns, scripts, and graphic requests.
Education & Experience
Educational Background
Minimum Education:
- High School Diploma or equivalent, combined with relevant experience.
Preferred Education:
- Associate's or Bachelor's degree.
Relevant Fields of Study:
- Broadcast Technology
- Graphic Design
- Communications
- Digital Media Production
Experience Requirements
Typical Experience Range: 1-3 years of experience in a related role.
Preferred: Direct experience operating a character generator in a live broadcast control room (e.g., local news, college sports, corporate events) is highly desirable. Internships or freelance experience in a relevant setting will be strongly considered.