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Key Responsibilities and Required Skills for UX Intern

💰 $15 - $30 / hour

DesignUXProductInternship

🎯 Role Definition

The UX Intern supports product and design teams by conducting user research, creating wireframes and interactive prototypes,
participating in usability testing, and producing design artifacts that inform product decisions. This internship focuses on
practical learning—contributing to real projects, presenting findings to stakeholders, and iterating solutions based on user
feedback and analytics. The UX Intern will work closely with Product Managers, UX/UI Designers, Engineers, and Marketing to
ensure designs are usable, accessible, and aligned with business goals.


📈 Career Progression

Typical Career Path

Entry Point From:

  • Design student or recent graduate (B.A./B.S.) in Interaction Design, HCI, Graphic Design, or related fields
  • Junior product or visual design interns (e.g., Graphic Design Intern, Product Intern)
  • Front-end developer interns with a strong interest in UX or usability

Advancement To:

  • Junior UX Designer / UX Associate
  • Product Designer
  • UX Researcher (Associate)
  • Interaction Designer

Lateral Moves:

  • Visual/UI Designer
  • Front-end Developer (React/HTML/CSS focus)
  • Content Strategist / UX Writer

Core Responsibilities

Primary Functions

  • Conduct moderated and unmoderated user research (interviews, contextual inquiry, diary studies) to identify user needs, pain points, and behavioral patterns; synthesize qualitative insights into actionable design recommendations and research reports.
  • Plan, recruit, and facilitate usability tests for web and mobile prototypes; document usability issues, severity, and suggested fixes; present test findings and recommended design iterations to cross-functional stakeholders.
  • Create low-fidelity wireframes and high-fidelity mockups that communicate interaction flows, information architecture, and visual hierarchy using tools like Figma, Sketch, or Adobe XD.
  • Build interactive prototypes (clickable or coded) to validate interaction patterns and micro‑interactions with users and internal teams; iterate rapidly based on test results and stakeholder feedback.
  • Support the creation and maintenance of component-driven design systems and UI libraries; ensure components follow accessibility (WCAG) best practices and consistent spacing, typography, and color usage.
  • Translate business requirements and user research into user flows, task flows, and journey maps that clearly map user intent to product features and design solutions.
  • Collaborate with product managers and engineers during sprint planning to scope UX work, write clear acceptance criteria, and ensure design intent is implemented accurately in development.
  • Conduct competitive analyses and benchmark studies to inform design direction and identify opportunities for differentiation and usability improvements.
  • Produce annotated wireframes and interaction specifications that provide developers with the details necessary for accurate front-end implementation.
  • Analyze product analytics and event data (e.g., Google Analytics, Mixpanel) to identify usability bottlenecks, drop-off points, and feature adoption trends that inform design hypotheses.
  • Write concise microcopy and UX writing for UI flows, onboarding, error states, and empty states that improves clarity and reduces user friction.
  • Advocate for accessibility and inclusive design by performing basic accessibility audits, recommending fixes, and validating changes with assistive technologies.
  • Participate in cross-functional design critiques and feedback sessions; incorporate peer and stakeholder feedback into design iterations while articulating design rationale.
  • Prepare and deliver persuasive, data-informed presentations and design walkthroughs to product teams, stakeholders, and executives when required.
  • Assist in the prioritization of UX backlogs by estimating effort, impact, and user value, and by helping define MVP scope for new features.
  • Create and maintain personas and segmentation artifacts grounded in qualitative and quantitative research to guide feature prioritization and content strategy.
  • Document research learnings, design decisions, and usability test scripts in a centralized knowledge base to support team learning and onboarding.
  • Support localization and internationalization efforts by verifying UI flows for multi-language support and right-to-left layouts when applicable.
  • Help monitor and report on UX KPIs such as task success rate, time-on-task, Net Promoter Score (NPS), and System Usability Scale (SUS), translating results into design actions.
  • Contribute to rapid design sprints and hackathons, generating concepts, storyboards, and quick prototypes to validate new product ideas under tight deadlines.
  • Shadow senior designers and assist with user recruitment, consent forms, incentive tracking, and session note-taking to maintain research rigor and participant confidentiality.
  • Help maintain and update design documentation, version control, and file organization to ensure reproducibility and handoff readiness for engineering teams.
  • Create marketing-facing visuals or assets (where applicable) to support product launches, landing pages, and feature teasers in collaboration with marketing and content teams.
  • Learn and adopt team-specific workflows (Figma libraries, Git workflows for UI assets, JIRA/Trello workflows) and contribute to process improvements that speed design-to-code delivery.

Secondary Functions

  • Support ad-hoc competitive UX audits and quick heuristic evaluations to provide fast feedback during product planning.
  • Assist in setting up analytics dashboards and tagging to measure user behavior and validate design hypotheses.
  • Help triage UX bugs and accessibility issues reported by users or QA; reproduce issues, log clear bug reports, and suggest design/interaction fixes.
  • Contribute to user onboarding flows and first-run experiences, iterating to maximize activation and retention.
  • Provide general operational support for the design team, including coordinating research logistics, scheduling participants, and preparing materials for workshops.

Required Skills & Competencies

Hard Skills (Technical)

  • Proficiency with modern UX and prototyping tools: Figma (primary), Sketch, Adobe XD, InVision, or Axure.
  • Strong wireframing and prototyping skills—able to produce both low-fidelity and high-fidelity interactive prototypes for mobile and web.
  • Basic understanding of HTML, CSS, and responsive design principles to communicate constraints and collaborate effectively with engineers.
  • Experience planning and running usability tests, including writing test scripts, recruiting participants, moderating sessions, and synthesizing results.
  • Familiarity with user research methods: contextual inquiry, interviews, surveys, diary studies, and remote testing tools (Lookback, UserTesting, Maze).
  • Knowledge of information architecture, interaction design, and user flow mapping techniques.
  • Working knowledge of accessibility standards (WCAG) and experience performing basic accessibility checks.
  • Experience using analytics platforms (Google Analytics, Mixpanel, Amplitude) to derive behavioral insights that inform designs.
  • Basic visual design skills: typography, spacing, color theory, and iconography to produce polished deliverables.
  • Experience creating personas, journey maps, and design documentation to align teams around user needs.
  • Familiarity with Git or version-control heuristics for managing shared design assets is a plus.
  • Ability to produce UX writing and microcopy that improves clarity and conversion in UI flows.

Soft Skills

  • Strong verbal and written communication—able to present research findings and design rationale to technical and non-technical stakeholders.
  • Empathy and user-centered thinking—prioritizes user needs and synthesizes diverse viewpoints into clear design decisions.
  • Collaboration and teamwork—experience working cross-functionally and taking feedback in fast-paced product environments.
  • Curiosity and learning mindset—seeks feedback, experiments rapidly, and iterates based on evidence.
  • Time management and organization—manages multiple tasks, research studies, and deadlines while maintaining high attention to detail.
  • Problem-solving mindset—breaks down complex problems into testable hypotheses and measurable outcomes.
  • Adaptability—comfortable with ambiguity, changing priorities, and iterative design processes.
  • Critical thinking—uses data and qualitative insights to challenge assumptions and validate design choices.
  • Presentation and storytelling—crafts compelling narratives around user pain points and product improvements.
  • Professionalism and ethical handling of user data—understands participant privacy, consent, and proper storage of study artifacts.

Education & Experience

Educational Background

Minimum Education:

  • Currently enrolled in or recently completed a Bachelor's degree (or equivalent) in Interaction Design, Human-Computer Interaction (HCI), Graphic Design, Cognitive Psychology, Computer Science, Information Science, or a related field.

Preferred Education:

  • Coursework or certificate in UX design, HCI, usability testing, or a relevant bootcamp.
  • Portfolio-based evidence of UX work showing end-to-end projects (research → design → validation).

Relevant Fields of Study:

  • Human-Computer Interaction (HCI)
  • Interaction / Product / Visual Design
  • Cognitive Psychology / Behavioral Science
  • Computer Science / Front-end Engineering
  • Information Architecture / Information Design

Experience Requirements

Typical Experience Range:

  • 0 to 1+ years of professional or internship experience in UX, product design, or research; strong portfolio required.

Preferred:

  • 1+ internships, co-op terms, or relevant freelance projects where you led research, wireframing, prototyping, or usability testing.
  • Demonstrable experience working with design systems, collaborating with engineers, and delivering polished prototypes.
  • References or academic project work showing practical application of UX methodologies and measurable outcomes.